Islets

This scenario provides two very different games: The standard
game is a demanding amphibious assault operation, whereas the
long game provides a classical divide and conquer situation. All
port cities are neutral countries; they earn extra buy points if
controlled. The artificial intelligence does not perform very well on
the standard game, so choose the long game if you do not have
a human opponent.
GAME LENGTH: 12 turns (16 turns for long game)
INITIAL FORCES:
- Attacker - Receives 20 points on the lower left Islet in the standard
game. In the long game, he has to pick 2 out of 5 regions to place
80 points.
- Defender - Receives 20 points on the upper right Islet in the
standard game. In the long game, he has to pick 2 out of 5 regions to
place 80 points.
REINFORCEMENTS:
All recurring reinforcements can be saved and spent during the remainder of the game.
Attacker (in the standard game):
- 20 points for each harbor city he controls on the lower left Islet
on turn 2 and 3. The units can be placed at the facing beach.
- 80 points at the lower left beach on turn 4.
Attacker (in the long game):
- 80 points at the lower left beach on turn 2.
- 20 points at the lower left Islet on turn 2.
Defender (in the standard game):
- 20 points for each harbor city he controls on the upper right
Islet on turn 2 and 3. The units can be placed at the facing
beaches.
- 80 points at the upper right beaches on turn 4.
Defender (in the long game):
- 80 points at the upper right beaches on turn 2.
- 20 points at the upper right Islet on turn 2.
NEUTRAL COUNTRIES:
All harbor and port cities are neutral countries and generate half
of their value as buy points for the player defending it.
WEATHER:
There is a rain storm every third turn starting from turn 3.
TERRAIN COMMENTS:
Bridges are more durable than usual and need two artillery hits to
be destroyed. Damaged bridges do not allow for fast movement.
NOTES:
In the standard game, the players can gain extra buy points for
the amphibious assault by quickly occupying the harbor cities on the initial Islets. However, those cities are neutral countries and
should be assaulted very carefully.
In both games, it is essential to take enough port cities to obtain
sufficient reinforcements.